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Walden, A Game, 2017

It was designed by Tracy Fullerton and Game Innovation Lab, University of Southern California. It is dated 2017. Its medium is trailer. It is a part of the department.

This single-player video game is based on the experience of living at Walden Pond in Concord, Massachusetts in the mid-19th century as recorded by Henry David Thoreau. Players navigate and survive the challenges of each season. The goal is to maintain balance with nature. Players can turn their gaze to flora and fauna for inspiration, which is as essential for survival as food or shelter.

It is credited Courtesy of Tracy Fullerton.

  • Textile, Forest
  • dacron polyester.
  • Gift of Henry C. and Eleanor Kluck.
  • 1985-84-23

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This object was previously on display as a part of the exhibition Nature—Cooper Hewitt Design Triennial.

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<ref name=CH>{{cite web |url= |title=Walden, A Game, 2017 |author=Cooper Hewitt, Smithsonian Design Museum |accessdate=7 June 2023 |publisher=Smithsonian Institution}}</ref>